Distant worlds Wiki
(Adding categories)
(Reformatted and updated to DW:Universe stats. Not all numbers may be correct.)
Tags: Visual edit apiedit
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''This Page will list details on various empires when information is given''
+
''This Page will list details on various empires when information is given.''
 
 
 
''Race families:''
 
   
 
==''Humanoid races''==
 
==''Humanoid races''==
   
<h3>Human</h3>
+
===Human===
  +
*Default Reproduction Rate: 18%
<p data-rte-fromparser="true" data-rte-empty-lines-before="1">Characteristics<br data-rte-washtml="1" />Race Family: Humanoid<br data-rte-washtml="1" />Default Reproduction Rate: 14%<br data-rte-washtml="1" />Quite Intelligent (+10)<br data-rte-washtml="1" />Quite Aggressive (+10)<br data-rte-washtml="1" />Quite Cautious (+10)<br data-rte-washtml="1" />Quite Friendly (+10)<br data-rte-washtml="1" />Very Dependable (+20)<br data-rte-washtml="1" />Cunning Schemers: better spies +15%<br data-rte-washtml="1" />Gifted Scientists: faster research +15%
 
  +
*Quite Intelligent (+10)
</p>
 
  +
*Quite Aggressive (+10)
 
  +
*Quite Cautious (+10)
===Kaidan===
 
  +
*Quite Friendly (+10)
  +
*Very Dependable (+20)
  +
*Cunning Schemers: better spies +15%
  +
*Gifted Scientists: faster research +15%
  +
*Natural Optimists: happiness +13%
   
  +
===Kiadian===
Characteristics<br />Race Family: Humanoid<br />Default Reproduction Rate: 13%<br />Very Intelligent (+28)<br />Slightly Aggressive (0)<br />Very Cautious (+25)<br />Slightly Friendly (+5)<br />Extremely Dependable (+37)<br />Gifted Scientists: faster research +20%<br />Master Engineers: ship maintenance -10%<br />Special Technology: ShadowGhost ECM 2000 (Countermeasures)
 
  +
*Default Reproduction Rate: 18%
  +
*Very Intelligent (+28)
  +
*Slightly Aggressive (0)
  +
*Very Cautious (+25)
  +
*Slightly Friendly (+5)
  +
*Extremely Dependable (+37)
  +
*Gifted Scientists: faster research +20%
  +
*Master Engineers: ship maintenance -10%
  +
*Special Technology: [[ShadowGhost ECM]] (Countermeasures)
   
 
===Securan===
 
===Securan===
  +
*Default Reproduction Rate: 27%
 
  +
*Slightly Intelligent (+2)
Characteristics
 
  +
*Very Passive (-27)
 
  +
*Quite Reckless (-9)
Race Family: Humanoid<br />Default Reproduction Rate: 23%<br />Moderately Intelligent (+2)<br />Very Passive (-27)<br />Quite Reckless (-9)<br />Quite Friendly (+10)<br />Very Dependable (+25)<br />Natural Optimists: happiness +50%<br />Special Government: Utopian Paradise
 
  +
*Quite Friendly (+10)
  +
*Very Dependable (+25)
  +
*Natural Optimists: happiness +50%
  +
*Special Government: Utopian Paradise
   
 
==''Insectoid races''==
 
==''Insectoid races''==
   
 
===Boskara===
 
===Boskara===
  +
*Default Reproduction Rate: 24%
 
  +
*Slightly Intelligent
Characteristics<br />Race Family: Insectoid<br />Default Reproduction Rate: 18%<br />Moderately Intelligent (0)<br />Extremely Aggressive (+40)<br />Very Reckless (-28)<br />Quite Unfriendly (-16)<br />Very Unreliable (-20)<br />Warrior Class: troop maintenance -25%<br />Fierce Rivalry: lower war weariness -70%<br />Special Government: Hive Mind<br />Special Technology: Shaktur FireStorm (Torpedo Weapon)
 
  +
*Extremely Aggressive (+40)
  +
*Very Reckless (-28)
  +
*Quite Unfriendly (-16)
  +
*Very Unreliable (-20)
  +
*Warrior Class: troop maintenance -25%
  +
*Fierce Rivalry: lower war weariness -70%
  +
*Special Government: Hive Mind
  +
*Special Technology: [[Shaktur FireStorm]] (Torpedo Weapon)
   
 
===Dhayut===
 
===Dhayut===
  +
*Default Reproduction Rate: 12%
 
  +
*Quite Intelligent (+6)
Characteristics<br />Race Family: Insectoid<br />Default Reproduction Rate: 6%<br />Quite Intelligent (+6)<br />Very Aggressive (+19)<br />Slightly Reckless (-5)<br />Extremely Unfriendly (-35)<br />Extremely Unreliable (-30)<br />Fierce Rivalry: lower war weariness -50%<br />Special Technology: VelocityDrive ST3 (HyperDrive)
 
  +
*Very Aggressive (+19)
  +
*Slightly Reckless (-5)
  +
*Extremely Unfriendly (-35)
  +
*Extremely Unreliable (-30)
  +
*Fierce Rivalry: lower war weariness -70%
  +
*Special Technology: [[VelocityDrive]] (HyperDrive)
   
 
===Gizurean===
 
===Gizurean===
  +
*Default Reproduction Rate: 30%
  +
*Quite Stupid (-16)
  +
*Quite Aggressive (+10)
  +
*Quite Cautious (+16)
  +
*Extremely Unfriendly (-30)
  +
*Very Unreliable (-20)
  +
*Master Engineers: ship maintenance -35%
  +
*Special Government: Hive Mind
   
  +
===Shakturi===
Characteristics
 
  +
*Default Reproduction Rate: 26%
 
  +
*Very Intelligent
Race Family: Insectoid<br />Default Reproduction Rate: 27%<br />Quite Stupid (-16)<br />Quite Aggressive (+10)<br />Quite Cautious (+16)<br />Extremely Unfriendly (-30)<br />Very Unreliable (-20)<br />Master Engineers: ship maintenance -35%<br />Special Government: Hive Mind
 
  +
*Extremely Aggressive
 
  +
*Extremely Reckless
===Sulken===
 
  +
*Extremely Unfriendly
 
  +
*Extremely Unreliable
Characteristics
 
  +
*Master Engineers: ship maintenance -50%
  +
*Warrior Class: troop maintenance -20%
  +
*Fierce Rivalry: lower war weariness -90%
  +
*Special Government: Way of Darkness
  +
*Special Technology: [[Shaktur FireStorm]] (Torpedo Weapon)
   
  +
===Sluken===
Race Family: Insectoid<br />Default Reproduction Rate: 16%<br />Quite Intelligent (+8)<br />Very Aggressive (+19)<br />Slightly Cautious (+3)<br />Very Unfriendly (-18)<br />Very Unreliable (-20)<br />Warrior Class: troop maintenance -20%<br />Fierce Rivalry: lower war weariness -40%<br />Special Government: Hive Mind
 
  +
*Default Reproduction Rate: 21%
  +
*Quite Intelligent (+8)
  +
*Very Aggressive (+19)
  +
*Slightly Cautious (+3)
  +
*Very Unfriendly (-18)
  +
*Very Unreliable (-20)
  +
*Warrior Class: troop maintenance -20%
  +
*Fierce Rivalry: lower war weariness -40%
  +
*Special Government: Hive Mind
  +
*Special Technology: [[StarBurner]] (Main Thrust Engine)
   
 
==''Ursidian races''==
 
==''Ursidian races''==
   
===Atuuk===
 
 
Characteristics
 
 
Race Family: Ursidian<br />Default Reproduction Rate: 24%<br />Extremely Stupid (-50)<br />Quite Aggressive (+15)<br />Extremely Reckless (-50)<br />Extremely Friendly (+38)<br />Very Dependable (+25)<br />Natural Optimists: happiness +30%
 
 
===Ikkuro===
 
===Ikkuro===
  +
*Default Reproduction Rate: 16%
  +
*Quite Intelligent (+14)
  +
*Quite Aggressive (+15)
  +
*Quite Cautious (+11)
  +
*Quite Unfriendly (-8)
  +
*Quite Dependable (+14)
  +
*Master Engineers: ship maintenance -10%
  +
*Warrior Class: troop maintenance -30%
  +
*Natural Merchants: colony income +10%
  +
*Special Technology: [[S2F7 RepairBot]] (Damage Control)
   
  +
===Ketarov===
Characteristics<br />Race Family: Ursidian<br />Default Reproduction Rate: 12%<br />Quite Intelligent (+14)<br />Quite Aggressive (+15)<br />Quite Cautious (+11)<br />Quite Unfriendly (-8)<br />Quite Dependable (+14)<br />Master Engineers: ship maintenance -10%<br />Warrior Class: troop maintenance -30%<br />Natural Merchants: colony income +10%<br />Special Technology: S2F7 RepairBot (Damage Control)
 
  +
*Default Reproduction Rate: 16%
  +
*Quite Intelligent (+15)
  +
*Extremely Passive (-40)
  +
*Very Cautious (+17)
  +
*Quite Unfriendly (-10)
  +
*Extremely Unreliable (-30)
  +
*Cunning Schemers: better spies +50%
  +
*Special Government: Corporate Nationalism
   
  +
==''Rodent races''==
===Keterov===
 
   
  +
===Atuuk===
Characteristics
 
  +
*Default Reproduction Rate: 28%
 
  +
*Extremely Stupid (-50)
Race Family: Ursidian<br />Default Reproduction Rate: 12%<br />Quite Intelligent (+15)<br />Extremely Passive (-40)<br />Very Cautious (+17)<br />Quite Unfriendly (-10)<br />Extremely Unreliable (-30)<br />Cunning Schemers: better spies +50%
 
  +
*Quite Aggressive (+15)
 
  +
*Extremely Reckless (-50)
==''Rodent races''==
 
  +
*Extremely Friendly (+38)
  +
*Very Dependable (+25)
  +
*Natural Optimists: happiness +30%
   
 
===Teekan===
 
===Teekan===
  +
*Default Reproduction Rate: 19%
 
  +
*Quite Stupid (-12)
Characteristics<br />Race Family: Rodent<br />Default Reproduction Rate: 15%<br />Quite Stupid (-12)<br />Extremely Passive (-37)<br />Quite Reckless (-14)<br />Quite Friendly (+7)<br />Extremely Dependable (+42)<br />Industrious Miners: faster mining +40%<br />Natural Merchants: colony income +20%<br />Special Government: Mercantile Guild
 
  +
*Extremely Passive (-37)
  +
*Quite Reckless (-14)
  +
*Quite Friendly (+7)
  +
*Extremely Dependable (+42)
  +
*Industrious Miners: faster mining +30%
  +
*Natural Merchants: colony income +20%
  +
*Special Government: Mercantile Guild
   
 
===Ugnari===
 
===Ugnari===
  +
*Default Reproduction Rate: 14%
  +
*Quite Stupid (-6)
  +
*Very Passive (-24)
  +
*Very Reckless (-19)
  +
*Quite Friendly (+8)
  +
*Extremely Unreliable (-30)
  +
*Industrious Miners: faster mining +20%
  +
*Natural Optimists: happiness +10%
  +
*Special Government: Mercantile Guild
  +
*Special Technology: [[Raptor Targetting System]] (Targetting)
   
  +
===Zenox===
Characteristics
 
  +
*Default Reproduction Rate: 17%
 
  +
*Quite Intelligent (+15)
Race Family: Rodent<br />Default Reproduction Rate: 9%<br />Quite Stupid (-6)<br />Very Passive (-24)<br />Very Reckless (-19)<br />Quite Friendly (+8)<br />Extremely Unreliable (-30)<br />Industrious Miners: faster mining +30%<br />Natural Optimists: happiness +10%<br />Special Government: Mercantile Guild
 
  +
*Quite Passive (-10)
  +
*Very Cautious (+29)
  +
*Quite Unfriendly (-13)
  +
*Slightly Dependable (+5)
  +
*Natural Optimists: happiness +20%
  +
*Master Engineers: ship maintenance -10%
  +
*Special Government: Technocracy
  +
*Special Technology: [[Megatron Z4]] (Shields)
   
 
==''Reptilian races''==
 
==''Reptilian races''==
   
 
===Haakonish===
 
===Haakonish===
  +
*Default Reproduction Rate: 16%
 
  +
*Quite Intelligent (+10)
Characteristics<br />Race Family: Reptilian<br />Default Reproduction Rate: 12%<br />Quite Intelligent (+10)<br />Quite Aggressive (+13)<br />Very Cautious (+25)<br />Very Unfriendly (-25)<br />Very Unreliable (-20)<br />Cunning Schemers: better spies +10%<br />Master Engineers: ship maintenance -20%<br />Special Government: Mercantile Guild
 
  +
*Quite Aggressive (+13)
 
  +
*Very Cautious (+25)
Special Technology: Mega-Density Fuel Cell (Fuel Storage Cell)
 
  +
*Very Unfriendly (-25)
  +
*Very Unreliable (-20)
  +
*Cunning Schemers: better spies +10%
  +
*Master Engineers: ship maintenance -20%
  +
*Special Government: Mercantile Guild
  +
*Special Technology: [[Mega-Density Fuel Cell]] (Fuel Storage Cell)
   
 
===Mortalen===
 
===Mortalen===
  +
*Default Reproduction Rate: 16%
 
  +
*Slightly Intelligent (+5)
Characteristics<br />Race Family: Reptilian<br />Default Reproduction Rate: 11%<br />Moderately Intelligent (+5)<br />Very Aggressive (+27)<br />Quite Reckless (-8)<br />Very Unfriendly (-20)<br />Very Unreliable (-20)<br />Warrior Class: troop maintenance -25%<br />Fierce Rivalry: lower war weariness -35%<br />Special Technology: Swift Vector 5000 (Vectoring Engine)
 
  +
*Very Aggressive (+27)
  +
*Quite Reckless (-8)
  +
*Very Unfriendly (-20)
  +
*Very Unreliable (-20)
  +
*Master Engineers: ship maintenance -10%
  +
*Warrior Class: troop maintenance -25%
  +
*Fierce Rivalry: lower war weariness -35%
  +
*Special Technology: [[Swift Vector]] (Vectoring Engine)
   
 
===Naxxilian===
 
===Naxxilian===
  +
*Default Reproduction Rate: 23%
 
  +
*Slightly Stupid (-3)
Characteristics
 
  +
*Very Aggressive (+21)
 
  +
*Very Cautious (+25)
Race Family: Reptilian<br />Default Reproduction Rate: 18%<br />Slightly Stupid (-3)<br />Very Aggressive (+21)<br />Very Cautious (+25)<br />Quite Unfriendly (-12)<br />Quite Dependable (+12)<br />Warrior Class: troop maintenance -40%
 
  +
*Quite Unfriendly (-12)
  +
*Quite Dependable (+12)
  +
*Warrior Class: troop maintenance -40%
   
 
===Shandar===
 
===Shandar===
  +
*Default Reproduction Rate: 21%
  +
*Slightly Stupid (-4)
  +
*Quite Passive (-16)
  +
*Quite Cautious (+16)
  +
*Slightly Friendly (+3)
  +
*Quite Dependable (+9)
  +
*Natural Optimists: happiness +40%
  +
*Special Government: Utopian Paradise
   
  +
==''Amphibian races''==
Characteristics
 
   
  +
===Ackdarian===
Race Family: Reptilian<br />Default Reproduction Rate: 16%<br />Slightly Stupid (-4)<br />Quite Passive (-16)<br />Quite Cautious (+16)<br />Slightly Friendly (+3)<br />Quite Dependable (+9)<br />Natural Optimists: happiness +40%<br />Special Government: Utopian Paradise
 
  +
*Default Reproduction Rate: 19%
 
  +
*Quite Intelligent
==''Amphibian races''==
 
  +
*Very Passive
  +
*Very Cautious
  +
*Quite Friendly
  +
*Very Dependable
  +
*Gifted Scientists: faster research +10%
  +
*Master Engineers: ship maintenance -20%
  +
*Special Technology: [[TurboThruster]]
   
 
===Quameno===
 
===Quameno===
  +
*Default Reproduction Rate: 14%
  +
*Extremely Intelligent (+35)
  +
*Extremely Passive (-30)
  +
*Very Cautious (+17)
  +
*Very Unfriendly (-25)
  +
*Extremely Dependable (+30)
  +
*Gifted Scientists: faster research +40%
  +
*Special Government: Technocracy
  +
*Special Technology: [[NovaCore Reactor]]
   
  +
===Wekkarus===
ORIGINAL: Erik Rutins<br />Characteristics<br />Race Family: Amphibian<br />Default Reproduction Rate: 9%<br />Extremely Intelligent (+35)<br />Extremely Passive (-30)<br />Very Cautious (+17)<br />Very Unfriendly (-25)<br />Extremely Dependable (+30)<br />Gifted Scientists: faster research +40%<br />Special Government: Technocracy
 
  +
*Default Reproduction Rate: 16%
 
  +
*Slightly Intelligent (+1)
===Weekarus===
 
  +
*Very Passive (-20)
 
  +
*Very Cautious
Characteristics
 
  +
*Very Unfriendly (-29)
 
  +
*Quite Unreliable (-10)
Race Family: Amphibian<br />Default Reproduction Rate: 12%<br />Moderately Intelligent (+1)<br />Very Passive (-20)<br />Quite Cautious (+7)<br />Very Unfriendly (-29)<br />Quite Unreliable (-10)<br />Industrious Miners: faster mining +20%<br />Natural Merchants: colony income +25%
 
  +
*Industrious Miners: faster mining +15%
 
  +
*Natural Merchants: colony income +25%
==''Feline race''==
 
  +
*Special Technology: [[PulseWave Cannon]] (Beam Weapon)
 
===Zenox===
 
 
Characteristics<br />Race Family: Feline<br />Default Reproduction Rate: 13%<br />Quite Intelligent (+15)<br />Quite Passive (-10)<br />Very Cautious (+29)<br />Quite Unfriendly (-13)<br />Slightly Dependable (+5)<br />Natural Optimists: happiness +20%<br />Master Engineers: ship maintenance -10%<br />Special Government: Technocracy<br />Special Technology: Megatron Z4 (Shields)
 
 
 
==All-in-one chart==
 
 
 
{| align="center" border="1" cellpadding="1" cellspacing="1" style="width: 500px; "
 
|+All-in-one chart
 
! scope="col"|Race
 
! scope="col"|Family
 
! scope="col"|Rep
 
! scope="col"|Int
 
! scope="col"|Agg
 
! scope="col"|Cau
 
! scope="col"|Frn
 
! scope="col"|Dep
 
! scope="col"|SpecialSkills
 
! scope="col"|Government
 
! scope="col"|Tech
 
|-
 
|Ackdarian
 
|????
 
|??%
 
| +??
 
| +??
 
| +??
 
| +??
 
| +??
 
|
 
|
 
|
 
|-
 
|Atuuk
 
|Ursidian
 
|24%
 
| -50
 
| +15
 
| -50
 
| +38
 
| +25
 
|Happy +30
 
|
 
|
 
|-
 
|Boskara
 
|Insectoid
 
|18%
 
| +0
 
| +40
 
| -28
 
| -16
 
| -20
 
|
 
TrooMaint -25
 
 
Weary -70
 
|Hive Mind
 
|
 
Shaktur Firestorm torpedo
 
|-
 
|Dhayut
 
|Insectoid
 
|6%
 
| +6
 
| +19
 
| -5
 
| -35
 
| -30
 
|Weary -50
 
|
 
|Velocity Drive ST3 hyperdrive
 
|-
 
|Gizurean
 
|Insectoid
 
|27%
 
| -16
 
| +10
 
| +16
 
| -30
 
| -20
 
|ShipMaint -35
 
|Hive Mind
 
|
 
|-
 
|Haakonish
 
|Reptilian
 
|12%
 
| +10
 
| +13
 
| +25
 
| -25
 
| -20
 
|
 
Spies +10
 
 
ShipMaint -20
 
|Mercantile Guild
 
|
 
Mega-Density fuel storage cell
 
|-
 
|Human
 
|Humanoid
 
| 14%
 
| +10
 
| +10
 
| +10
 
| +10
 
| +20
 
|
 
Spies +15
 
 
Research +15
 
|
 
|
 
|-
 
|Ikkuro
 
|Ursidian
 
|12%
 
| +14
 
| +15
 
| +11
 
| -8
 
| +14
 
|
 
ShipMaint -10
 
 
TrooMaint -30
 
 
Income +10
 
|
 
|S2F7 RepairBot damage control
 
|-
 
|Kaidan
 
|Humanoid
 
| 13%
 
| +28
 
| +0
 
| +25
 
| +5
 
| +37
 
|
 
Research +20
 
 
ShipMaint -10
 
|
 
|ShadowGhost ECM 2000 countermeasures
 
|-
 
|Keterov
 
|Ursidian
 
|12%
 
| +15
 
| -40
 
| +17
 
| -10
 
| -30
 
|Spies +50
 
|
 
|
 
|-
 
|Mortalen
 
|Reptilian
 
|11%
 
| +5
 
| +27
 
| -8
 
| -20
 
| -20
 
|
 
TrooMaint -25
 
 
Weary -35
 
|
 
|Swift Vector 5000 vectoring engine
 
|-
 
|Naxxilian
 
|Reptilian
 
|18%
 
| -3
 
| +21
 
| +25
 
| -12
 
| +12
 
|TrooMaint -40
 
|
 
|
 
|-
 
|Quameno
 
|Amphibian
 
|9%
 
| +35
 
| -30
 
| +17
 
| -25
 
| +30
 
|Research +40
 
|Technocracy
 
|NovaCore NX-700 reactor hyper fusion
 
|-
 
|Securan
 
|Humanoid
 
| 23%
 
| +2
 
| -29
 
| -9
 
| +10
 
| +25
 
|
 
Happy +50
 
|UtopianParadise
 
|
 
|-
 
|Shanar
 
|Reptilian
 
|16%
 
| -4
 
| -16
 
| +16
 
| +3
 
| +9
 
|Happy +40
 
|UtopianParadise
 
|
 
|-
 
|Sulken
 
|Insectoid
 
|16%
 
| +8
 
| +19
 
| +3
 
| -18
 
| -20
 
|
 
TrooMaint -20
 
 
Weary -40
 
|Hive Mind
 
|
 
|-
 
|Teekan
 
|Rodent
 
|15%
 
| -12
 
| -37
 
| -14
 
| +7
 
| +42
 
|
 
Mining +40
 
 
Income +20
 
|Mercantile Guild
 
|
 
|-
 
|Ugnari
 
|Rodent
 
|9%
 
| -6
 
| -24
 
| -19
 
| +8
 
| -30
 
|
 
Mining +30
 
   
  +
==''Machine''==
Happy +10
 
|Mercantile Guild
 
|
 
|-
 
|Weekarus
 
|Amphibian
 
|12%
 
| +1
 
| -20
 
| +7
 
| -29
 
| -10
 
|
 
Mining +20
 
   
  +
===Mechanoid===
Income +25
 
  +
*Default Reproduction Rate: 11%
|
 
  +
*Extremely Intelligent
|
 
  +
*Extremely Passive
|-
 
  +
*Extremely Cautious
|Zenox
 
  +
*Extremely Unfriendly
|Feline
 
  +
*Extremely Dependable
|13%
 
  +
*Natural Optimists: happiness +50%
| +15
 
  +
*Master Engineers: ship maintenance -20%
| -10
 
  +
*Fierce Rivalry: lower war weariness -100%
| +29
 
  +
*Special Government: Way of the Ancients
| -13
 
| +5
 
|
 
Happy +20
 
   
Shipmaint -10
 
|Technocracy
 
|MegatronZ4shields
 
|}
 
 
[[Category:Race]]
 
[[Category:Race]]

Revision as of 07:54, 27 January 2016

This Page will list details on various empires when information is given.

Humanoid races

Human

  • Default Reproduction Rate: 18%
  • Quite Intelligent (+10)
  • Quite Aggressive (+10)
  • Quite Cautious (+10)
  • Quite Friendly (+10)
  • Very Dependable (+20)
  • Cunning Schemers: better spies +15%
  • Gifted Scientists: faster research +15%
  • Natural Optimists: happiness +13%

Kiadian

  • Default Reproduction Rate: 18%
  • Very Intelligent (+28)
  • Slightly Aggressive (0)
  • Very Cautious (+25)
  • Slightly Friendly (+5)
  • Extremely Dependable (+37)
  • Gifted Scientists: faster research +20%
  • Master Engineers: ship maintenance -10%
  • Special Technology: ShadowGhost ECM (Countermeasures)

Securan

  • Default Reproduction Rate: 27%
  • Slightly Intelligent (+2)
  • Very Passive (-27)
  • Quite Reckless (-9)
  • Quite Friendly (+10)
  • Very Dependable (+25)
  • Natural Optimists: happiness +50%
  • Special Government: Utopian Paradise

Insectoid races

Boskara

  • Default Reproduction Rate: 24%
  • Slightly Intelligent
  • Extremely Aggressive (+40)
  • Very Reckless (-28)
  • Quite Unfriendly (-16)
  • Very Unreliable (-20)
  • Warrior Class: troop maintenance -25%
  • Fierce Rivalry: lower war weariness -70%
  • Special Government: Hive Mind
  • Special Technology: Shaktur FireStorm (Torpedo Weapon)

Dhayut

  • Default Reproduction Rate: 12%
  • Quite Intelligent (+6)
  • Very Aggressive (+19)
  • Slightly Reckless (-5)
  • Extremely Unfriendly (-35)
  • Extremely Unreliable (-30)
  • Fierce Rivalry: lower war weariness -70%
  • Special Technology: VelocityDrive (HyperDrive)

Gizurean

  • Default Reproduction Rate: 30%
  • Quite Stupid (-16)
  • Quite Aggressive (+10)
  • Quite Cautious (+16)
  • Extremely Unfriendly (-30)
  • Very Unreliable (-20)
  • Master Engineers: ship maintenance -35%
  • Special Government: Hive Mind

Shakturi

  • Default Reproduction Rate: 26%
  • Very Intelligent
  • Extremely Aggressive
  • Extremely Reckless
  • Extremely Unfriendly
  • Extremely Unreliable
  • Master Engineers: ship maintenance -50%
  • Warrior Class: troop maintenance -20%
  • Fierce Rivalry: lower war weariness -90%
  • Special Government: Way of Darkness
  • Special Technology: Shaktur FireStorm (Torpedo Weapon)

Sluken

  • Default Reproduction Rate: 21%
  • Quite Intelligent (+8)
  • Very Aggressive (+19)
  • Slightly Cautious (+3)
  • Very Unfriendly (-18)
  • Very Unreliable (-20)
  • Warrior Class: troop maintenance -20%
  • Fierce Rivalry: lower war weariness -40%
  • Special Government: Hive Mind
  • Special Technology: StarBurner (Main Thrust Engine)

Ursidian races

Ikkuro

  • Default Reproduction Rate: 16%
  • Quite Intelligent (+14)
  • Quite Aggressive (+15)
  • Quite Cautious (+11)
  • Quite Unfriendly (-8)
  • Quite Dependable (+14)
  • Master Engineers: ship maintenance -10%
  • Warrior Class: troop maintenance -30%
  • Natural Merchants: colony income +10%
  • Special Technology: S2F7 RepairBot (Damage Control)

Ketarov

  • Default Reproduction Rate: 16%
  • Quite Intelligent (+15)
  • Extremely Passive (-40)
  • Very Cautious (+17)
  • Quite Unfriendly (-10)
  • Extremely Unreliable (-30)
  • Cunning Schemers: better spies +50%
  • Special Government: Corporate Nationalism

Rodent races

Atuuk

  • Default Reproduction Rate: 28%
  • Extremely Stupid (-50)
  • Quite Aggressive (+15)
  • Extremely Reckless (-50)
  • Extremely Friendly (+38)
  • Very Dependable (+25)
  • Natural Optimists: happiness +30%

Teekan

  • Default Reproduction Rate: 19%
  • Quite Stupid (-12)
  • Extremely Passive (-37)
  • Quite Reckless (-14)
  • Quite Friendly (+7)
  • Extremely Dependable (+42)
  • Industrious Miners: faster mining +30%
  • Natural Merchants: colony income +20%
  • Special Government: Mercantile Guild

Ugnari

  • Default Reproduction Rate: 14%
  • Quite Stupid (-6)
  • Very Passive (-24)
  • Very Reckless (-19)
  • Quite Friendly (+8)
  • Extremely Unreliable (-30)
  • Industrious Miners: faster mining +20%
  • Natural Optimists: happiness +10%
  • Special Government: Mercantile Guild
  • Special Technology: Raptor Targetting System (Targetting)

Zenox

  • Default Reproduction Rate: 17%
  • Quite Intelligent (+15)
  • Quite Passive (-10)
  • Very Cautious (+29)
  • Quite Unfriendly (-13)
  • Slightly Dependable (+5)
  • Natural Optimists: happiness +20%
  • Master Engineers: ship maintenance -10%
  • Special Government: Technocracy
  • Special Technology: Megatron Z4 (Shields)

Reptilian races

Haakonish

  • Default Reproduction Rate: 16%
  • Quite Intelligent (+10)
  • Quite Aggressive (+13)
  • Very Cautious (+25)
  • Very Unfriendly (-25)
  • Very Unreliable (-20)
  • Cunning Schemers: better spies +10%
  • Master Engineers: ship maintenance -20%
  • Special Government: Mercantile Guild
  • Special Technology: Mega-Density Fuel Cell (Fuel Storage Cell)

Mortalen

  • Default Reproduction Rate: 16%
  • Slightly Intelligent (+5)
  • Very Aggressive (+27)
  • Quite Reckless (-8)
  • Very Unfriendly (-20)
  • Very Unreliable (-20)
  • Master Engineers: ship maintenance -10%
  • Warrior Class: troop maintenance -25%
  • Fierce Rivalry: lower war weariness -35%
  • Special Technology: Swift Vector (Vectoring Engine)

Naxxilian

  • Default Reproduction Rate: 23%
  • Slightly Stupid (-3)
  • Very Aggressive (+21)
  • Very Cautious (+25)
  • Quite Unfriendly (-12)
  • Quite Dependable (+12)
  • Warrior Class: troop maintenance -40%

Shandar

  • Default Reproduction Rate: 21%
  • Slightly Stupid (-4)
  • Quite Passive (-16)
  • Quite Cautious (+16)
  • Slightly Friendly (+3)
  • Quite Dependable (+9)
  • Natural Optimists: happiness +40%
  • Special Government: Utopian Paradise

Amphibian races

Ackdarian

  • Default Reproduction Rate: 19%
  • Quite Intelligent
  • Very Passive
  • Very Cautious
  • Quite Friendly
  • Very Dependable
  • Gifted Scientists: faster research +10%
  • Master Engineers: ship maintenance -20%
  • Special Technology: TurboThruster

Quameno

  • Default Reproduction Rate: 14%
  • Extremely Intelligent (+35)
  • Extremely Passive (-30)
  • Very Cautious (+17)
  • Very Unfriendly (-25)
  • Extremely Dependable (+30)
  • Gifted Scientists: faster research +40%
  • Special Government: Technocracy
  • Special Technology: NovaCore Reactor

Wekkarus

  • Default Reproduction Rate: 16%
  • Slightly Intelligent (+1)
  • Very Passive (-20)
  • Very Cautious
  • Very Unfriendly (-29)
  • Quite Unreliable (-10)
  • Industrious Miners: faster mining +15%
  • Natural Merchants: colony income +25%
  • Special Technology: PulseWave Cannon (Beam Weapon)

Machine

Mechanoid

  • Default Reproduction Rate: 11%
  • Extremely Intelligent
  • Extremely Passive
  • Extremely Cautious
  • Extremely Unfriendly
  • Extremely Dependable
  • Natural Optimists: happiness +50%
  • Master Engineers: ship maintenance -20%
  • Fierce Rivalry: lower war weariness -100%
  • Special Government: Way of the Ancients